Idk if someone ever used BrushBuilder native functions at runtime, but BadParameters() displays an informative os window even while playing.
I don't know much about C yet, but if I try displaying a character followed by '%' it gets replaced by something else:
PrinceOfFunky wrote:I don't know much about C yet, but if I try displaying a character followed by '%' it gets replaced by something else
I guess the usual format identifier are used: https://en.wikipedia.org/wiki/Printf_format_string
Because the UScript function definition of BadParameters() allows only one parameter (the message itself) and no dynamic value array, I guess that the values you have seen are random stack values. Did the values change on different sessions?
PS: Have you tried "%s" also? May be a funny display value... ^^
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett