The most RiDiCuLoUs Mapping Contest!

Tutorials and discussions about Mapping - Introduce your own ones!
User avatar
papercoffee
Godlike
Posts: 10266
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: The most RiDiCuLoUs Mapping Contest!

Post by papercoffee »

UnrealGGecko wrote: Mon May 30, 2022 4:01 pm
papercoffee wrote: Mon May 30, 2022 1:30 am my 2 cents ...include it but in a subfolder and the subfolder name has a warning. :mrgreen:
How long can I make a subfolder name? :ironic:

Code: Select all

MostRiDiCuLoUsMap_warning_unplayable_on_purpose
:ironic: should work
User avatar
OjitroC
Godlike
Posts: 3350
Joined: Sat Sep 12, 2015 8:46 pm

Re: The most RiDiCuLoUs Mapping Contest!

Post by OjitroC »

Just give the subfolder the name of the map and in the readme give a more detailed explanation.
User avatar
papercoffee
Godlike
Posts: 10266
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: The most RiDiCuLoUs Mapping Contest!

Post by papercoffee »

OjitroC wrote: Mon May 30, 2022 4:47 pm Just give the subfolder the name of the map and in the readme give a more detailed explanation.
No one reads readMes
User avatar
Feralidragon
Godlike
Posts: 5477
Joined: Wed Feb 27, 2008 6:24 pm
Personal rank: Work In Progress
Location: Liandri

Re: The most RiDiCuLoUs Mapping Contest!

Post by Feralidragon »

papercoffee wrote: Tue May 31, 2022 12:31 pm
OjitroC wrote: Mon May 30, 2022 4:47 pm Just give the subfolder the name of the map and in the readme give a more detailed explanation.
No one reads readMes
That's because no one likes being told what to do.

If you include a SorryForBotheringYouButMayYouPleaseReadMe instead, then people may actually feel inclined read it. :idea:
User avatar
OjitroC
Godlike
Posts: 3350
Joined: Sat Sep 12, 2015 8:46 pm

Re: The most RiDiCuLoUs Mapping Contest!

Post by OjitroC »

papercoffee wrote: Tue May 31, 2022 12:31 pm
OjitroC wrote: Mon May 30, 2022 4:47 pm Just give the subfolder the name of the map and in the readme give a more detailed explanation.
No one reads readMes
Perhaps I should have put 'readme'? I mean a text document that explains the purpose of the map pack - that gives details of the Contest, of the submitted maps and their authors, of the map winning the contest etc, etc - and also that draws attention to/promotes UT99.org.

I thought the intention was to provide a 'readme' going by what UnrealGGecko said earlier in this thread?

If that isn't done then people are going to wonder why is a map labelled "MostRiDiCuLoUsMap_warning_unplayable_on_purpose" being distributed, much as they will wonder "what is The most RiDiCuLoUs Mapping Contest! and why have a ridiculous mapping contest".
User avatar
UnrealGGecko
Godlike
Posts: 2778
Joined: Wed Feb 01, 2012 11:26 am
Personal rank: GEx the Gecko
Location: Kaunas, Lithuania

Re: The most RiDiCuLoUs Mapping Contest!

Post by UnrealGGecko »

I'll have a method, dont worry ;)
User avatar
EvilGrins
Godlike
Posts: 9154
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA

Re: The most RiDiCuLoUs Mapping Contest!

Post by EvilGrins »

papercoffee wrote: Tue May 31, 2022 12:31 pmNo one reads readMes
I skim them.

Always looking for old UT-sites that may still be up.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
sektor2111
Godlike
Posts: 6198
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: The most RiDiCuLoUs Mapping Contest!

Post by sektor2111 »

Contest where some people are just making useless UNR files - you can happily delete those from boy(/s ?) which I don't see capable to do a single usable map - I think you know what is about... and not having anything than "DefaultTexture"... Info: We don't pay anything for using stock Textures.
I recommend renaming to Useless Mapping Contest - UMC in order to make new comers aware about junk posting...